Jump to Before you begin
Answer structure — SCAR + reminders

S — Situation: set context briefly

C — Challenge: name the real problem

A — Action: your specific decisions

R — Result: outcome + impact

Always link insight → decision → outcome

Name the trade-off — shows maturity

Reframe the problem — senior signal

Land one closing sentence per answer

Projected scores
5Insight
5Commercial
5Problem
5Collab
5Process
5Craft
5Mentorship
5Future
40 / 40Per interviewer
120 / 120Total projected
Topics
01

Harnessing Customer Insight — One-Click Buying

5 / 5
S

PDP optimisation — exploring one-click buying

C

Validate demand and understand behavioural risks

A

156-user survey, insight-led design decisions

R

Director-level confidence, prevented wrong build

  • Designed and ran a 156-person structured survey to establish user appetite for one-click on PDP

  • 76.3% likelihood to use — clear price threshold data and specific anxieties: security, accidental purchases, missed discounts

  • Insight directly changed the design spec: confirmation layer added, price threshold logic, discount visibility — design outputs of the research, not assumptions

  • Presented to director level — gave commercial and user confidence to progress the concept

  • Priorities shifted with restructure — research foundation remains available when business returns to it

Say this

Explicitly name the design spec changes as outputs of the research — the criterion needs to hear "insight → design decision." The no-ship is one sentence then move on.

Line to land

"Insight didn't just validate — it shaped what we didn't build."

02

Commercial Impact — Complementary Products A/B

5 / 5
S

Basket stage — high intent, low AOV growth

C

Increase value without disrupting checkout

A

Lightweight upsell, impulse-based, no detours

R

£10k+ daily revenue uplift, stat significant

  • Designed basket upsell keeping complementary items visible at point of highest purchase intent without interrupting checkout flow

  • Design rationale: low-cost items work as impulse purchases — lightweight and contained, no detours from the basket

  • Trade-off: consciously protected checkout flow over aggressive upsell — restrained design, not maximum extraction

  • A/B test across 169,000+ users99.9979% confidence, statistically significant

  • Mobile: £10,057 extra daily revenue · Desktop: 20 additional orders/day · Product uplifts up to +599%

Line to land

"Small, well-timed interventions outperform heavy experiences."

03

Problem Framing & Stakeholder Engagement — Main Navigation

5 / 5
S

Navigation assumed more links = more value

C

Challenge deeply embedded assumption with SEO

A

UX audit, 6×6 anchor, collaborative not assertive

R

Major simplification, no conversion drop, global rollout

  • Self-initiated UX audit comparing real-world in-store vs online navigation — brought Vee along as a deliberate development opportunity

  • Reframed the problem: not navigation depth — cognitive overload. The assumption was wrong, not the navigation

  • As new joiner: called a meeting with stakeholders — collaborative not assertive

  • Built rapport with Jon Hunter, Head of SEO European markets — 6×6 anchor proposal showed genuine intent not ego. Jon became collaborator not blocker

  • 7×15 → 6×10/12 — significant reduction through influence not authority. No conversion drop post-launch. Now live Italy, rolling out all markets

Line to land

"The problem wasn't navigation depth — it was cognitive load."

04

Collaboration, Influence & Relationships — Craig + Network

5 / 5
S

New joiner, no established relationships

C

Build trust across functions quickly to deliver

A

Genuine interest, proactive investment, before needed

R

Craig trust, reduced friction, prevented launch risk

  • First designer embedded in a squad — rapidly built relationships with BAs, TPOs and Engineers with no runway to start delivering

  • Craig (Assoc. Director of Trade) — warned he was difficult. Invested proactively, built genuine personal rapport. Presented Partner Programme, 2 for XX, and Product Customisation directly to him

  • Craig in a meeting: "I only want to see things affecting checkout — I trust you to do your job." An AD voluntarily reducing oversight = earned trust

  • Localisation: built relationships with content lead and Finnish copywriter — identified component integrity risk ahead of regional launches. Finnish resolved as direct result

  • Capgemini (Mastercard / NIF): worked with external partners — bridged business context and design process gaps simultaneously

  • Principle: don't only reach out when you need something — build the relationship before you need it

Say this

Explicitly name breadth of network: Trade, SEO, Content, Copy, Engineering, External (Capgemini). The criterion wants to hear "network across the business."

Line to land

"Trust reduces friction more than process ever can."

05

Proactive Process Improvement — Multiple Initiatives

5 / 5
S

Joined team with gaps in tools, process and capability

C

Improve ways of working without being asked

A

Multiple self-initiated improvements across team

R

Sustained impact — templates, capability, risk prevention

  • Introduced Design Template drawing on previous role — recognised the gap early, evolved collaboratively, now embedded in team practice

  • Introduced Innovation Hub concept — sustained enough value to evolve into Creative Lounge

  • Self-initiated UX Audit — surfaced real problems, directly informed navigation project

  • Identified vibe coding through personal reading, built Spanish language app to understand it, took Roshan and Jake through it — predated Gavin's PDRX briefing which subsequently identified this as a key team capability

  • Flagged component integrity risk for non-English languages ahead of regional launches — drew on previous role experience, Finnish resolved as result

  • Regularly publishes LinkedIn articles raising profile of design practice

Say this

Frame as a pattern not a list: "When I join a team I look for the gaps others haven't noticed." Name a cross-team example — localisation risk (content + engineering) or journey mapping with CRO/PM team.

Line to land

"I don't just follow process — I build ones that scale."

06

Craft Mastery & Personal Growth — Journey Mapping + AI

5 / 5
S

Team lacked structured problem framing tools

C

Elevate craft beyond screen design across team

A

Journey mapping, vibe coding, writing, AI exploration

R

Skill propagated beyond me — Jake owns it independently

  • Brought deep journey mapping expertise into JD — created "Buy a Mars Bar" template, took design and CRO/PM teams through it. Now the team's recognised journey mapping person. Predates PDRX identifying it as a core skill

  • Jake now independently shares journey mapping with the team and brings work to me first — created a practitioner who propagates the skill further

  • Colour coding (red = major pain points) makes maps immediately readable by non-designers

  • Proactively explored vibe coding through personal experimentation before it became strategically relevant

  • Publishes on design thinking — "UX work before the screen": real UX happens in conversations before a single screen is drawn

  • "AI won't replace designers but it will expose weak ones"

  • Author of Designing with AI: Prompt Thinking for Product Designers — published on Amazon. Not just aware of AI's implications, but produced a body of work on it

Line to land

"The real UX work happens before the screen."

07

Mentorship & Team Growth — Jake, Vee, Roshan, Usmaan

5 / 5
S

Junior designers lacking confidence and direction

C

Build independent thinking, not dependency

A

121s, coaching not solving, shared real work

R

LinkedIn recs, Jake propagates skills independently

  • Regular 121s with Jake, Vee, Roshan and Usmaan — safe, non-judgmental space to work through ideas

  • Philosophy: coaching not solving — help them find answers they probably already know. Builds confidence and independent thinking

  • Jake and Vee both provided LinkedIn recommendations — third party validation of mentorship impact

  • Took Vee through the UX audit as a deliberate development opportunity — real work, real learning

  • Took Roshan and Jake through vibe coding proactively

  • On joining: diagnosed systemic UX knowledge gap — created and delivered "UX — What is it?" presentation, followed up with deeper practice sharing

Say this

The criterion needs to hear output quality improved, not just confidence. Say: "The quality of what the team produces changed — Jake now brings journey maps to me before sharing with the wider team."

Line to land

"Good mentorship scales impact beyond your own work."

08

Future Trends — Gamification, AI, Personalisation

5 / 5
S

JD is currently transactional — low habitual engagement

C

Shift from destination to platform people return to

A

Lead with gamification — distinctive, proven POV

R

Habitual engagement, hype, retention, brand loyalty

Lead point — Gamification
  • JD is currently purely transactional — users only open the app to buy. Gamification transforms it into a platform people return to habitually

  • Brand-sponsored free-to-play games around product launches — creates hype and engagement upstream of purchase intent

  • Push notification hooks through gameplay — gives JD a legitimate re-engagement reason that isn't just "here's a sale"

  • Proof point: at Paddy Power built free-to-play engagement mechanic — grew from 500 → 35,000 daily users. Not theory — done it at scale in a different industry

Say this

After gamification: "Therefore JD's design team needs to develop games and engagement mechanic capability — moving beyond screen design into behaviour design." For AI: "Therefore designers need to invest in strategic and intent-setting skills, not just execution."

Supporting trends
  • Hyper-personalisation — right product, right size, available now. If you only buy Nike and Adidas, that's all you should see. Intent-led journeys over browse-led

  • Sustainability storytelling — Gen Z values shifting. Nike revival built on genuine sustainability credentials. JD's PDP needs to surface this credibly, not badge-slap it

  • Google Stitch + AI tools — "vibe design" starts from business objective and user feeling, not wireframes. Already ahead of this personally

  • AI will expose weak designers — those who thrive have strong strategic and craft foundations. Author of Designing with AI: Prompt Thinking for Product Designers

  • Already ahead across the board — vibe coding before PDRX, journey mapping before service design strategy, AI fluency shared with the team

Line to land

"The role of a Senior Designer at JD isn't just improving screens — it's helping the business decide what's worth building next."

Through-line — use if the moment arises

Across multiple topics — vibe coding, journey mapping, navigation usability, service design thinking, component localisation — you consistently showed up ahead of where the organisation subsequently decided it needed to go. That's not coincidence. That's someone with genuine strategic instincts, broad experience, and the proactive character to act on what they see before being asked to.